Q U A L I F I C A T I O N S . S U M M A R Y

Experienced Art Director & Illustrator in concept through production of projects including,theme park design, attraction show design, theatrical event design, computer game design, and commercial illustration.

P R O F E S S I O N A L . E X P E R I E N C E

1996 - Present Concept Designer, Eugene OR

Freelance Designer - Clients include:

Walt Disney Imagineering - Theme Park Design

The Jim Henson Company - Conceptual Design

Universal Studios - Theme Park Design

Microsoft - Educational Software Design

Zowie Intertainment - Toy & Computer Interface Design

Dynamix - Computer Game Design

Coca-Cola - Concept Design

California Academy of Sciences - Concept Design

Herschend Family Entertainment - Concept Design

 

2006 - Present IMVU, Inc, Palo Alto, CA
Art Director - 3D Product/Environment Design

Responsible for:

Creating 3D products and environments for the purpose of inspiring an

international community of independent IMVU Developers

 

2000 - 2004 There, Inc., Menlo Park CA
Sr. Art Director - Environment Design

Responsible for:

Overall art direction of massive virtual world project for the Internet.

Designer & creator of inWorld terrain.

Lead Conceptual Artist.

Environmental Design & Layout

Promotional Art & Imagery.

Supporting 3D & Texture Creation.


1995 to 1996 Dynamix, Eugene OR
Senior Art Director

Conceptual Designer for new computer games and Educational Software. 

 

1989 to 1995 Walt Disney Imagineering, Glendale, CA
Senior Show Designer

Mickey's Toontown
Disneyland- Anaheim, California

One of the Lead Show Designers & Art Directors

Responsible for:

Conceptual Designs.

Establishing overall look for the "Downtown" area.

Supervising construction of scale models.

Art direction of production props & scenery.

Art direction of team Architects & Engineers.

Write & design documents to support game development.

Supervising field construction & installation.

 

Splash Mountain
Magic Kingdom, Walt Disney World, Florida

Lead Show Designer & Art Director

Responsible for:

Artistic aspects of the project design.

Design of interior & exterior show, architecture,

merchandise shop, & ride vehicles.

Supervising construction of scale models.

Art direction of Audio Animatronic© figure finishing & animation.

Art direction of production props & scenery (both in-house & outside vendors).

Art direction of field construction & installation.

 

Walt Disney Imagineering Other Projects
Acted as Show Designer on:

Midway Mania , Disney's California Adventure

Disney's California Adventure , Various concepts, park wide

The Mattel Toy Shop, Disneyland (Lead Designer)

Magic Kingdom Enhancements, Walt Disney World

Disney's America, Virginia

Blizzard Beach, Florida

Typhoon Lagoon Enhancements, Florida

 

1987 to 1989 Design Director
The Living History Centre, Novato, California
Design Director

Responsible for:

The Southern Renaissance Pleasure Faire- in both Agoura & San Bernardino, CA

The Northern Renaissance Pleasure Faire- Novato, California

The Dickens Christmas Faire- San Francisco, California

The Old San Francisco Fair- San Francisco, California

Overall design and layout of each event.

Art direction of production props, graphics, & scenery.

Design of new faire buildings

Art direction of construction & installation of all new themed structures.

 

1983 to 1987
Freelance Designer & Illustrator

Adventure Concepts, Napa, California :

Created conceptual drawings & paintings for a themed restaurant.

Skywalker Development, Larkspur, California

Freelance Conceptual Illustrator

Balley Sente, Sunnyvale, California

 

E D U C A T I O N

The Academy of Art University of San Francisco

San Francisco, California

 

SOFTWARE FLUENCY

  Photoshop, Dreamweaver, 3D Studio Max, SketchUp, Final Cut Pro, Adobe After Effects

If you need more information, please contact me at: doncarson@gmail.com